Changelog:
v1 -> v2 : Fixed Green PW attack.
v2 -> v3 : Better Single Player support.
v3 -> v4 : First release.
v4 -> v5 : Fixed PW lag, nerfed Thunder, added Sentinel, fixed PW Dispenser cost, new loadscreen and other minor tweaks.
v5 -> v6 : Made PW blobs bigger, added Janus, nerfed Hammers impact, added costs in E and BT, added Solars, you can now FPS the con.
v6 -> v7 : HLT nerfed, PWs range is now limited, PW are no longer arty, different color PW now have different attack, added Jeffies and Vehicle Dispenser, renamed PW dispenser to KBot Dispenser, Dispensers can build each other, added Catapult, Com buildlist nerfed.
v7 -> v8 : Buffed HLT and PW, nerfed Hammer, Thunder and Janus, added Brawler and Freedom Fighter, added Air Dispenser, added PW, Jeffy and Gunship Facilities, added Defense Dispenser: static and mobile version, added Guardian, Com now makes 0.1 M and E so not making solar isn't a trap anymore.
v8 -> v9 : Tweaked Jeffy lasers, fixed Red Killa PW cost, air cheaper, gunship's flames are buffed, Stumpy buffed, better duel mode, slightly buffed HLT, added Annihilator, the main unit procuders are now factories, cons can only make buildings, added Atlas, Anemone, Mercury, Big Fac, Fatboy.
v9 -> v10: Added Win Generator, nerfed Anni range for SM nubz, fixed Jeffy fac, Com BP increased, moar M from the boi and solars, nerfed Comm blast, Comm now has Bouncy DGun, buffed Hammer and slightly PW, solar makes less E, added doombot, buffed Bomber, nerfed Jeffies, Anni has cool new FX, Comm has now Bouncy DGun Shotgun of Flubber Pwnage, drive-by parties with bruiser guys easier to handle.