Advanced BA change log

v1.57:
-increased verbosity of change logs
-now using Balanced Annihilation 7.00 as base mod
-now using solid compression mode, compatible with Spring 0.80.0.0 and on
-new screenshot and reworked old one
-Both sides have a T1.5 Fortification Seaplane that builds various walls and gates
-Both sides now have Upgraded shipyard (upg. scout ships, upg. destroyers)
 and Upgraded Advanced Shipyard (upg. cruisers, upg. missile ships)
-Both sides got a Tactical nuclear submarine buildable by T3 shipyard
-factory upgrade balances (T1->T1.5 50%M 100%E, T2->T2.5 100%M 150%E, M/E are the cost of regular factory)
-general T1->T1.5 mobile unit upgrade balances, all require 25%E and 25-70%M depending on the unit
-ARM architecture center open/close time halved
-fixed some typos and names
-T3 aircraft carrier nukes have more blast range
-T3 nuclear cannons self-d and destroyed explosions swapped, reload time reduced to 2/3 (10 min)
-Star and Supreme Commanders build menu expanded to include adv. factories
-T4 mechs move info tweaked, they now have exact footprint instead of smaller one (can cause pathfinding problems, but they don't walk trough each other)
-CORE Monkeylord shield drain while firing fixed, damage modifier adjusted to match with ARM Praetorian's health
-ARM Praetorian's main cannon projectile now visible and fixed firing animation
-ARM Perseus is made more expensive and has slightly better weapon than before
-Decoy Disintegrator exploit fixed
-some units map icons changed
-many missing sounds added
-all units that had self-d time longer than 5 sec, now have 5 sec, except commanders who still have 20 sec
-better shield for Supreme Commanders and resurrection ability from Battle Commander and on
-big surprise unit for those that make it to Supreme Commander


v1.56:
-fixed moveinfo.tdf, now compatible with Spring 0.80.0.0
-fixed some typos and mod info
-Research center (both sides) renamed to Architecture center and better balanced


v1.55:
-now using Balanced Annihilation 6.96 as base mod
-Adv. BA Chickens merged with Adv. BA, to play chicken defense select it form "Game End Mode" dropdown list
-All build menu stuff added with Adv. BA is now located at the end of build menus, keeping the BA layout untouched
-T3 battleships weapon range issues fixed
-Devastator anti-matter accelerator cannons aim accuracy decreased causing them to fire much more often, as they aim too slowly to be dead on as required before. Though they hit their target rather often. Damage reduced to 2/3
-Upgraded pop-up Dragon Teeth defences for both sides (buildable by Helpers or by upgrading)
-CORE LLT can now be upgraded to HLLT as well
-T3 shipyards now require less water depth (86 ARM / 89 CORE)
-some other small fixes, tweaks and balances, but nothing that would have a noticeable impact on game play
-additional documentation for Adv. BA now inside the game archive in \DOCS folder


v1.54:
-Anti-matter Reactors build times reduced to 2/3, 1055333 now
-T3 shipyards for both sides
-T3 battleships for both sides
-T3 aircraft carriers for both sides
-T3 metal extractors for both sides
-Lots of typos and unit names fixed
-Super Krogoths weapon explosions now match their power
-added missing sounds for T1.5 and T3 builders
-added armor classes to some of new units not given before
-Supreme Commanders have ber Disintegrator


v1.53:
-Operations Centre metal cost halved
-ARM Cavalier now is multi-purpose, it can build various defences
-several graphical bug fixes, cob fixes, weapon fixes and some minor balances
-lots of excess and unreferenced files removed, archive size reduced
-added armor classes to some of new units not given before


v1.52:
-various balances for new units
-Commanders got additional lasers and abilities when leveling up
-added armor classes to lots of new units
-some textures optimized
-replaced model of Core Cloakable Fusion Plant
-all Adv. BA weapon definitions are in one file, same goes for wreckage definitions (smaller archive and faster load time)


v1.51:
-sound optimizations
-lots of balances
-new units
-archive size reduced to 65% of v1.49


v1.50:
-only a testing version


v1.49 and prior:
-now using Balanced Annihilation 6.95 as base mod


v1.48 - v1.44
changes where not documented

v1.43
-Initial public release
