[STAT name]{VALUE}[/STAT name]

[STAT description]{VALUE}[/STAT description]
Part of the great [STAT side case='words']{VALUE}[/STAT side] army

Built By:

[BUILTBY][/BUILTBY]

Basic Stats

[STAT buildcostmetal] [/STAT buildcostmetal] [STAT buildcostenergy] [/STAT buildcostenergy] [STAT buildtime] [/STAT buildtime] [STAT category] [/STAT category] [STAT maxdamage] [/STAT maxdamage]
Metal Cost {VALUE}
Energy Cost {VALUE}
Build Time {VALUE}
Footprint [STAT footprintx]{VALUE}[/STAT footprintx]x[STAT footprintz]{VALUE}[/STAT footprintz]
Category {VALUE}
Max Damage {VALUE}

Detection Stats

[STAT sightdistance] [/STAT sightdistance] [STAT radardistance] [/STAT radardistance] [STAT sonardistance] [/STAT sonardistance] [STAT radardistancejam] [/STAT radardistancejam] [STAT sonardistancejam] [/STAT sonardistancejam] [STAT stealth] [/STAT stealth] [STAT cloakcost] [/STAT cloakcost] [STAT cloakcostmoving] [/STAT cloakcostmoving] [STAT mincloakdistance] [/STAT mincloakdistance]
LoS {VALUE}
Radar Range {VALUE}
Sonar Range {VALUE}
Radar Jammer Range {VALUE}
Sonar Jammer Range {VALUE}
This unit is Stealthed
This unit can cloak
Cloaking Cost {VALUE}
Cloaking Cost while moving {VALUE}
Minimum cloaking distance {VALUE}

Can Build:

[BUILDTREE][/BUILDTREE]

Movement Stats

[STAT maxvelocity] [/STAT maxvelocity] [STAT acceleration] [/STAT acceleration] [STAT brakerate] [/STAT brakerate] [STAT turnrate] [/STAT turnrate]
Max Velocity {VALUE}
Acceleration {VALUE}
BrakeRate {VALUE}
TurnRate {VALUE}

Weapon Stats

[STAT weapon1 case='lower'] [/STAT weapon1] [STAT weapon2 case='lower'] [/STAT weapon2] [STAT weapon3 case='lower'] [/STAT weapon3] [STAT weapon4 case='lower'] [/STAT weapon4] [STAT weapon5 case='lower'] [/STAT weapon5] [STAT weapon6 case='lower'] [/STAT weapon6] [STAT weapon7 case='lower'] [/STAT weapon7] [STAT weapon8 case='lower'] [/STAT weapon8] [STAT weapon9 case='lower'] [/STAT weapon9] [STAT weapon10 case='lower'] [/STAT weapon10] [STAT weapon11 case='lower'] [/STAT weapon11] [STAT weapon12 case='lower'] [/STAT weapon12] [STAT weapon13 case='lower'] [/STAT weapon13] [STAT weapon14 case='lower'] [/STAT weapon14] [STAT weapon15 case='lower'] [/STAT weapon15] [STAT weapon16 case='lower'] [/STAT weapon16]
Weapon 1 {VALUE}
Weapon 2 {VALUE}
Weapon 3 {VALUE}
Weapon 4 {VALUE}
Weapon 5 {VALUE}
Weapon 6 {VALUE}
Weapon 7 {VALUE}
Weapon 8 {VALUE}
Weapon 9 {VALUE}
Weapon 10 {VALUE}
Weapon 11 {VALUE}
Weapon 12 {VALUE}
Weapon 13 {VALUE}
Weapon 14 {VALUE}
Weapon 15 {VALUE}
Weapon 16 {VALUE}

Miscellaneous Stats

[STAT immunetoparalyzer blankzero='1'] [/STAT immunetoparalyzer] [STAT explodeas case='lower'] [/STAT explodeas] [STAT selfdestructas case='lower'] [/STAT selfdestructas] [STAT maxslope] [/STAT maxslope]
Immune to Paralyzer
Explosion {VALUE}
Self Destruct {VALUE}
Max Slope {VALUE}

Construction Stats

[STAT workertime] [/STAT workertime] [STAT metalmake] [/STAT metalmake] [STAT energymake] [/STAT energymake] [STAT metalstorage] [/STAT metalstorage] [STAT energystorage] [/STAT energystorage]
Worker Time {VALUE}
Metal Make {VALUE}
Energy Make {VALUE}
Metal Storage {VALUE}
Energy Storage {VALUE}
 

[STAT unitname]{VALUE}[/STAT unitname] is a unit in the the [MOD_NAME] mod.

Made by [MODWEB_TITLE]